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Welcome to XPI's Medieval Fantasy
Medieval Fantasy games are set
in the world of Xanodria. Xanodria is a completely original setting, which
already had a rich expanse of background detail when we first began playing.
After sixteen years of songs, stories, poems, artwork and other additions, it
has only become more unique. All that wealth of glorious detail has served to
create a fascinating and complex tapestry of nations, creatures, histories, and
people that serves as backdrop to each and every Xanodria: Medieval Fantasy
event.
The philosophy of our MF Games
is "What you see is what you get." Whenever possible, we strive to favor action
over simulation. If you gain a skill In-Game, you will probably have gained
some small portion of real-world ability (magic notwithstanding). If you see a
monster, you shouldn't need to ask what it looks like - you will see it,
and run or fight accordingly! Learn more about how we put this policy into
practice in our Skills, Faith
and Magic sections.
For various reasons,
Adventurers in MF are only permitted to play Humans. Limited exceptions to this
policy (part-humans) are handled on a case-by-case basis. Cast on the other
hand, can appear as whatever the situation calls for... Elf, Dwarf, Troll,
Desert Kobold... Hugo (the creature from the lake)... and an infinite variety of
other beings and creatures.
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